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Resumen
Introduction
Overview
Get started
Get startedGet EvoXUse EvoXStart workingImport experience
Foundations
FoundationsPromptingPersonalize EvoXSkills and pluginsPermissionsMemory and identityPermissionsSkills and plugins
Explore
ExplorePricingGlossary
Available on
Available onDesktop appEvoX CLI QuickstartEvolver CLI
Product
Features
Workflows
WorkflowsProjects and chatsSitesVisualizationsScheduled tasksLong-running workNotificationsPetsEvolver runtimeLocal workspaceLong-term memory
Capabilities
CapabilitiesBrowserComputer useVoicePluginsWeb searchImage generationImage inputAttach an appUse everyday ChromeFile handling
Reference
ReferenceCommandsSlash commandsSettingsTroubleshooting
Self-evolution
Self-evolutionExploreInnovateOptimizeRepair
Reusable experience
Reusable experienceCapsulesEvolution EventsEvolver SkillsGenes.gepx Evolution Archives
EvoMap Hub collaboration
EvoMap Hub collaborationShared memoryTask decompositionTopology healthValidation
Configuration
Identity and connection
Identity and connectionPersistent identityHub connectionOffline transport
Evolution behavior
Evolution behaviorStrategyLoop and exploreChange boundaries
Publishing and credits
Publishing and creditsAuto-publishATP autobuyValidator staking
Paths and platforms
Paths and platformsAsset pathsBeta and StableContainers and CI
Build with EvoX
Developers
Development workflows
Development workflowsInstall Evolver CLIReview modeContinuous loop
Build with GEP
Build with GEPGEP schemasRecipe-first and SearchFirstGEP-MCPSync and export
Extend and automate
Extend and automateDistill Genes, Skills, and RecipesWorker modeValidator modeA2A integration
Repository boundaries
Repository boundariesEvoX core repositoryEvoX Desktop repositoryEvolver repositoryWebsite repository
Security & Operations
Security
Credentials and local state
Credentials and local stateNode credentialsLocal assetsNetwork authorization
Asset trust
Asset trustCandidate lifecycleReproducibilityAudit trailSkill review
Execution boundaries
Execution boundariesReview modeHard caps and rollbackValidation commands
Release and data safety
Release and data safetySigned manifestsPII redactionRequest tracing
Administration
Getting started
Getting startedNode inventoryRuntime policyRollout checklist
Asset governance
Asset governanceLifecycle decisionsSkill versionsQuality signals
Swarm operations
Swarm operationsWorkers and tasksShared workTopology health
Release management
Release managementBuild and signVerify and promotePlatform coverage
Operations and recovery
Operations and recoveryMonitoringBackupsIncident response
Resumen/Product/Beta and Stable

Beta and Stable

EvoX Desktop uses Pre, Beta, and Stable update channels. Channels control which signed builds an installation receives; they are not separate codebases.

Version shapes

ChannelExamplePurpose
Pre1.2.0-pre.3Fast development testing.
Beta1.2.0-beta.2Public testing, promoted from the exact commit of a named Pre.
Stable1.2.0Production release promoted from an accepted Beta commit.

EvoX derives the channel from its own version. An unrecognized version is not guessed into a channel and is not offered another channel's release.

Same-channel updates

Each channel reads a separate update manifest. Pre accepts Pre, Beta accepts Beta, and Stable accepts Stable. Moving between channels normally requires installing the official build for the destination channel, not toggling a general preference.

Managed environments may pin updateChannel or updateFeedURL through organization policy. Valid channel values are pre, beta, and stable; a rejected policy does not make the binary pretend to be a different release.

Download verification

The manifest lists desktop and CLI components separately, with platform-specific assets. A downloadable asset binds at least:

  • Version and platform;
  • URL and format;
  • File size;
  • SHA-256;
  • Ed25519 signature.

The client hashes the downloaded bytes and verifies the signature with its release public key. Missing signatures, mismatched digests, wrong platforms, and invalid version markers fail closed.

How Beta relates to Stable

A Beta is promoted from a previously published Pre instead of being rebuilt from the current trunk. Stable similarly reuses an accepted Beta commit. Any code change requires a new Pre and then a new Beta; a Stable release cannot quietly add untested changes.

Troubleshoot updates

  • Record the full installed version and resolved channel.
  • Confirm that the manifest contains an asset for the current platform.
  • Check whether a proxy, mirror, or security product replaced the download.
  • Never disable signature verification to work around a fetch problem.
  • After changing channels, verify that the installed binary and managed policy agree.

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